About
My name is Mitena Chen
I am a visual development artist. I specialise in creating prop design and environment. I have worked on several short film projects in my course at university, including Sweet Troubles, Magna Marginalina, Simulate, Haro, Wrong Date, Look at the Sky, Till the sunsets, Keeper of the Forest, and Dinner Party. Currently based in South East England/London, UK. I have practised in many areas and gained a range of life experiences.
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I am available to work in the animation or game industry, and I have 3 years of experience in collaboration design concept art, such as props and environments. My work displays a high level of skills in colour and emotions. With a high understanding of perspective and 3D forms, I can bring objects to reality and contribute to creating environmental settings.
Currently working on my ambitious projects, involving storytelling and dedicated visuals to bring characters forward into an emotional world, taking leaps of faith.
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Software: Adobe, Microsoft, Photoshop, Clip Studio Paint, Procreate, Heavypaint, Toon Boom Harmony, TV Paint, Dragon Frame, Premiere Pro.
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CV download PDF

